09.10.2023 Lina Georgieva (BAS): Critical Thinking as Part of the Fictional World of RPG Video Games Location: Sofia University Time: 17.00 (EET)
Abstract: For the past 20 years, virtual worlds in the form of role-playing video games have provided an environment in which a person can immerse and lose himself in activities such as imaginary battles, exploring new worlds, learning new skills, trading, participating in new social groups etc. These worlds are dynamic in nature and constantly evolving, giving new fields for virtual experiences, and the game base consists of hundreds of millions of people around the world. In recent years, in addition to being a means of entertainment and escapism, role-playing video games have also been looked at with an educational purpose. They become a good resource for enriching and developing educational competences and acquiring new skills among learners in an interactive way. In this talk, I will argue how critical thinking as an educational competence can be explored and developed in the imaginary world of role-playing video games and what results this could lead to.